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Physical Constants in Ocean / Skill Scripts

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Hannes
Guest

Mon Oct 04, 2010 11:39 am   



Hi,

Are there any mathematical and physical constants predefined for the use
in OCEAN or Skill scripts?

Best regards

Hannes

Andrew Beckett
Guest

Mon Oct 04, 2010 12:38 pm   



Hannes wrote, on 10/04/10 11:39:
Quote:
Hi,

Are there any mathematical and physical constants predefined for the use
in OCEAN or Skill scripts?

Best regards

Hannes

Hannes,

defMathConstants('math)

and then doing:

math.?

will show you the available constant names. For example:

math.PI_OVER_2

Note there are only maths constants and not physical constants. The argument to
defMathConstants can be whatever symbol you like - so you could do
defMathConstants('andrew) and then use andrew.E for example.

Regards,

Andrew.

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